![]() Do you have any other questions, comments or constructive criticism?ĭefinitely loved the Indonesian cultural elements. If you wanted to add more complexity to the gameplay (such as elements that would sort of "change the MC's personality" via certain actions, choices, or character creation options), that could be a good addition.Ĥ. Also, while not the longest or most gameplay-complex otome game out there, I think there's a place for ones that focus in on story with very little to distract from it. both of those things made for a better romance game, in my opinion. The slow-ish accumulation of language and cultural elements, the fact that most of the time there was a natural relationship progression. I play Genshin Impact and Sort the Court almost every single day, sometimes Animal Crossing New Horizons and Splatoon 2 and 1. My fav genre of games is usually open world, Otome, and horror. ![]() I think the best aspect of the game was how realistically the MC bonded with each love interest. About me: I really enjoy playing video games and watching anime. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc. I definitely was new to Indonesian culture, so seeing those elements was a welcome surprise as well.ģ. I chose Nusanatara because I enjoy fantasy elements, and this seemed to fit the bill for sure. Do you play a lot of otome/visual novels? What made you choose to play Nusantara? The MC being patient with him, I think, was well done.Ģ. That being said, Rama was also excellent in terms of trauma and recovery. Made the bond between MC and Reksa feel real. I'm a sucker for edgy boys, for one, but also liked the progression of stranger-to-ally-to-love. Which guy did you like the most and why?ĭefinitely Reksa. It's one of my absolute favorites, so I'm sliding in here to leave a comment for you!ġ. I've played the OG version of the game a couple times, as well as the new version. At the end of the day though, that sort of decision is up to the developer and doesn't at all detract from what makes this game a pleasant experience. Excellent work! ♡ I still think that being able to change the protagonist's name would have been a great addition I didn't think that her first name being Aya was so integral to the plot that it really needs to be the only choice, and some players ( like me, apparently) are really attached to being able to name the characters when we play these kinds of games. The developer clearly put a lot of time and effort into this ( free!) game and I'm absolutely so glad that they did. The fact that this one is different is a great move.Īll-in-all, I think that this game was absolutely lovely. Sometimes each character feels like their own "island" in otome games you discover absolutely nothing about them outside of their own route. I especially appreciated that each route wasn't the end-all be-all when it comes to getting to know the characters most of them were friends or acquaintances with each other, so it makes sense that little tidbits of information about them would be revealed even if they weren't the ones being currently romanced. That each LI had a bit more dimension and you didn't discover what was "unique" about them right away was a breath of fresh air. I enjoyed the pacing of each route and that the MC took her time to get to know each person. Actually, upon discovery that you couldn't change the protagonist's first name, I almost immediately uninstalled it again right then and there, haha-turns out, I really like to be able to choose the MC's name, which I didn't realize until this instance that this was the case since it's usually an option by default-but I decided to continue and I'm glad I did. I hadn't seen much of the promotional material, demos, or anything like that for this particular otome, so I downloaded the game without really any expectations at all. Will she make friends or perhaps… find herself falling in love?"TW: /!\ R16+ due to death, swearing, drugs, possible sexual (mostly sex jokes, the other "sexual" stuff is more flirt and touching than anything) content and other sensitive subjects /!\FeaturesFree!~270,000 words~ more than 45,000 words by route6 unique routes with two endings eachHappy Ends for everyone (Friend and Sweet)!~+15 CGsOriginal sprites/BGs GAMEPLAY NOTESYou can earn Friend or Sweet points when encoutering a choice during the story, which will lead you to one route or another.I was really pleasantly surprised by this game! Her new life as a high school freshman begins now, join her as she navigates through life and meets new people. Platforms: Microsoft Windows, Linux, macOSĭescription: Fujiwara Bittersweet is a GxB Otome/Visual Novel, slice of life, with cute but somehow dark theme.Story"Aya just moved to a new little town near the mountains.
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